Rose Dragon Deck Breakdown

Cards Usage Statistic

Main Deck

SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
SR Rarity
Droll & Lock Bird
WIND 1
Droll & Lock Bird
  • ATK:

  • 0

  • DEF:

  • 0


If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.

UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
UR Rarity
Mulcharmy Fuwalos
WIND 4
Mulcharmy Fuwalos
  • ATK:

  • 100

  • DEF:

  • 600


If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.

UR Rarity
Nibiru, the Primal Being
UR Rarity
Nibiru, the Primal Being
UR Rarity
Nibiru, the Primal Being
LIGHT 11
Nibiru, the Primal Being
  • ATK:

  • 3000

  • DEF:

  • 600


During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.

 Rarity
Vengeful Witch
 Rarity
Vengeful Witch
 Rarity
Vengeful Witch
DARK 4
Vengeful Witch
  • ATK:

  • 1100

  • DEF:

  • 1200


If you control "Black Rose Dragon", a monster that mentions it, or a Plant Synchro Monster: You can Special Summon this card from your hand. If this card is sent to the GY and a Synchro Monster is on the field: You can discard 1 card; Special Summon 1 Plant monster with 1500 or less DEF from your Deck, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Monsters. You can only use each effect of "Vengeful Witch" once per turn.

N Rarity
White Rose Dragon
N Rarity
White Rose Dragon
N Rarity
White Rose Dragon
DARK 4
White Rose Dragon
  • ATK:

  • 1200

  • DEF:

  • 1000


When this card is Normal Summoned: You can Special Summon 1 "Rose Dragon" monster from your hand or GY, except "White Rose Dragon". You can only use each of these effects of "White Rose Dragon" once per turn: ● If you control a Dragon Tuner or Plant Tuner: You can Special Summon this card from your hand. ● If this card is sent to the GY as Synchro Material: You can send 1 Level 4 or higher Plant monster from your Deck to the GY.

UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
UR Rarity
Ash Blossom & Joyous Spring
FIRE 3
Ash Blossom & Joyous Spring
  • ATK:

  • 0

  • DEF:

  • 1800


When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.

UR Rarity
Glow-Up Bulb
UR Rarity
Glow-Up Bulb
UR Rarity
Glow-Up Bulb
EARTH 1
Glow-Up Bulb
  • ATK:

  • 100

  • DEF:

  • 100


If this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card. You can only use this effect of "Glow-Up Bulb" once per Duel.

N Rarity
Red Rose Dragon
N Rarity
Red Rose Dragon
N Rarity
Red Rose Dragon
DARK 3
Red Rose Dragon
  • ATK:

  • 1000

  • DEF:

  • 1800


If this card is sent to the GY as Synchro Material: You can Special Summon 1 "Rose Dragon" monster from your hand or Deck, except "Red Rose Dragon", then, if it was sent for the Synchro Summon of "Black Rose Dragon" or a Plant Synchro Monster, you can also add 1 "Frozen Rose" or 1 "Blooming of the Darkest Rose" from your Deck to your hand. You can only use this effect of "Red Rose Dragon" once per turn.

R Rarity
Roxrose Dragon
R Rarity
Roxrose Dragon
R Rarity
Roxrose Dragon
DARK 3
Roxrose Dragon
  • ATK:

  • 1600

  • DEF:

  • 1200


If this card is Normal or Special Summoned: You can add 1 card that mentions "Black Rose Dragon" from your Deck to your hand, except "Roxrose Dragon". While this card is in your GY, if a face-up "Rose Dragon" monster(s) or Plant Synchro Monster(s) you control is destroyed by battle or an opponent's card effect: You can add this card to your hand. You can only use each effect of "Roxrose Dragon" once per turn.

 Rarity
Twilight Rose Black Knight
 Rarity
Twilight Rose Black Knight
 Rarity
Twilight Rose Black Knight
DARK 3
Twilight Rose Black Knight
  • ATK:

  • 1000

  • DEF:

  • 1000


While you control a Synchro Monster, Plant monsters you control gain 1000 ATK. You can only use each of the following effects of "Twilight Rose Black Knight" once per turn. If this card is Normal or Special Summoned: You can Special Summon 1 "Black Rose Dragon" or 1 Level 4 or lower Plant monster from your GY, but negate its effects. You can target 1 other Plant monster you control; increase or decrease its Level by 1.

SR Rarity
Basal Rose Shoot
SR Rarity
Basal Rose Shoot
SR Rarity
Basal Rose Shoot
Spell Quick
Basal Rose Shoot

    Special Summon 1 "Rose Dragon" monster from your hand or GY in Defense Position. If this Set card is destroyed: You can target 1 of your "Black Rose Dragon", or 1 monster that mentions it, that is banished or in your GY; Special Summon it. You can only use each effect of "Basal Rose Shoot" once per turn.

     Rarity
    Black Rose Garden
     Rarity
    Black Rose Garden
     Rarity
    Black Rose Garden
    Spell Continuous
    Black Rose Garden

      When this card is activated: You can add 1 "Rose Dragon" monster from your Deck or GY to your hand. All face-up monsters on the field become Plant monsters. If this card is destroyed: Inflict 100 damage to your opponent for each Plant monster in your GY and banishment, then if this card was destroyed by the effect of "Black Rose Dragon", inflict 2400 damage to your opponent. You can only use this effect of "Black Rose Garden" once per turn. You can only activate 1 "Black Rose Garden" per turn.

      R Rarity
      Synchro Rumble
      R Rarity
      Synchro Rumble
      R Rarity
      Synchro Rumble
      Spell Normal
      Synchro Rumble

        Target 1 Tuner or 1 Level 7 or 8 Dragon Synchro Monster in your GY; Special Summon it in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Synchro Monsters. If a Level 7 or 8 Dragon Synchro Monster(s) or "Crimson Dragon" you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only activate 1 "Synchro Rumble" per turn.

        Extra Deck

        UR Rarity
        Black Rose Dragon
        UR Rarity
        Black Rose Dragon
        UR Rarity
        Black Rose Dragon
        FIRE 7
        Black Rose Dragon
        • ATK:

        • 2400

        • DEF:

        • 1800


        1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.

         Rarity
        Bramble Rose Dragon
         Rarity
        Bramble Rose Dragon
         Rarity
        Bramble Rose Dragon
        FIRE 7
        Bramble Rose Dragon
        • ATK:

        • 2400

        • DEF:

        • 1800


        1 Plant Tuner + 1+ non-Tuner monsters Each time your opponent activates a monster effect, inflict 600 damage to your opponent, and if you do, all monsters your opponent currently controls lose 600 ATK. You can only use each of the following effects of "Bramble Rose Dragon" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Black Rose Dragon" from your Extra Deck (this is treated as a Synchro Summon). You can banish this card from your GY; Special Summon 1 Level 4 or lower Plant Tuner from your GY.

        UR Rarity
        Bystial Dis Pater
        UR Rarity
        Bystial Dis Pater
        UR Rarity
        Bystial Dis Pater
        DARK 10
        Bystial Dis Pater
        • ATK:

        • 3500

        • DEF:

        • 3500


        1 Tuner + 1+ non-Tuner Dragon monsters You can target 1 banished LIGHT or DARK monster; Special Summon it to your field. When your opponent activates a monster effect (Quick Effect): You can target 1 banished card; shuffle it into the Deck, then if you shuffled it into your Deck, destroy that monster, or if you shuffled it into your opponent's Deck, negate that activated effect. You can only use each effect of "Bystial Dis Pater" once per turn.

        UR Rarity
        Chaos Angel
        UR Rarity
        Chaos Angel
        UR Rarity
        Chaos Angel
        DARK 10
        Chaos Angel
        • ATK:

        • 3500

        • DEF:

        • 2800


        1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.

        UR Rarity
        Crimson Dragon
        UR Rarity
        Crimson Dragon
        UR Rarity
        Crimson Dragon
        LIGHT 12
        Crimson Dragon
        • ATK:

        • 0

        • DEF:

        • 0


        1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 Spell/Trap that mentions "Crimson Dragon" from your Deck to your hand. (Quick Effect): You can target 1 Level 7 or higher Synchro Monster on the field, except "Crimson Dragon"; return this card to the Extra Deck, and if you do, Special Summon 1 Dragon Synchro Monster from your Extra Deck with the same Level as the targeted monster. (This is treated as a Synchro Summon.) You can only use each effect of "Crimson Dragon" once per turn.

        UR Rarity
        Crystal Wing Synchro Dragon
        UR Rarity
        Crystal Wing Synchro Dragon
        UR Rarity
        Crystal Wing Synchro Dragon
        WIND 8
        Crystal Wing Synchro Dragon
        • ATK:

        • 3000

        • DEF:

        • 2500


        1 Tuner + 1+ non-Tuner Synchro Monsters Once per turn, when another monster's effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles an opponent's Level 5 or higher monster, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.

        SR Rarity
        Garden Rose Maiden
        SR Rarity
        Garden Rose Maiden
        SR Rarity
        Garden Rose Maiden
        DARK 5
        Garden Rose Maiden
        • ATK:

        • 1600

        • DEF:

        • 2400


        1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 "Black Garden" from your Deck or GY to your hand. You can banish this card from your GY, then target 1 "Rose Dragon" monster or 1 Dragon Synchro Monster in your GY; Special Summon it. You can only use each effect of "Garden Rose Maiden" once per turn.

        R Rarity
        Periallis, Empress of Blossoms
        R Rarity
        Periallis, Empress of Blossoms
        R Rarity
        Periallis, Empress of Blossoms
        LIGHT 7
        Periallis, Empress of Blossoms
        • ATK:

        • 1600

        • DEF:

        • 2400


        1 Tuner + 1+ non-Tuner monsters Gains 400 ATK for each Plant monster you control, except this card. During your Main Phase: You can Special Summon 1 Level 5 or higher Plant monster from your hand or GY in Defense Position, except "Periallis, Empress of Blossoms". You can only use this effect of "Periallis, Empress of Blossoms" once per turn.

         Rarity
        Rage Rose Witch
         Rarity
        Rage Rose Witch
         Rarity
        Rage Rose Witch
        DARK 6
        Rage Rose Witch
        • ATK:

        • 1600

        • DEF:

        • 2400


        1 Tuner + 1+ non-Tuner monsters Plant monsters you control cannot be destroyed by card effects. You can only use each of the following effects of "Rage Rose Witch" once per turn. If this card is Synchro Summoned: You can send up to 1 Plant monster each from your Deck and Extra Deck to the GY, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Monsters. If a card(s) on the field is destroyed by card effect while this card is in your GY (except during the Damage Step): You can Special Summon this card.

        UR Rarity
        Ruddy Rose Dragon
        UR Rarity
        Ruddy Rose Dragon
        UR Rarity
        Ruddy Rose Dragon
        FIRE 10
        Ruddy Rose Dragon
        • ATK:

        • 3200

        • DEF:

        • 2400


        1 Tuner + 1+ non-Tuner monsters If this card is Synchro Summoned: You can banish all cards from the GYs, then, if this card was Synchro Summoned using "Black Rose Dragon" or a Plant Synchro Monster as material, you can destroy all other cards on the field. When your opponent activates a card or effect that would destroy a card(s) (Quick Effect): You can Tribute this card; negate the activation, then you can Special Summon 1 "Black Rose Dragon" from your Extra Deck or GY.

         Rarity
        Zalen the Shackled Dragon
         Rarity
        Zalen the Shackled Dragon
         Rarity
        Zalen the Shackled Dragon
        DARK 7
        Zalen the Shackled Dragon
        • ATK:

        • 2800

        • DEF:

        • 2100


        1 Tuner + 1+ Synchro Monsters If this card you control would be used as Synchro Material, you can treat it as a non-Tuner. When a card or effect is activated in response to another card or effect activation (Quick Effect): You can activate 1 of these effects; ● Negate the first effect, and if you do, destroy that card. ● Negate the second effect, and if you do, destroy that card. You can only use this effect of "Zalen the Shackled Dragon" once per turn.

        Need 40 UR

         Rarity
        Elfnote Fortuna1 card
         Rarity
        Elfnote Lucina2 card
         Rarity
        Elfnote Regina1 card
         Rarity
        Elfnote Tinia3 card
        UR Rarity
        Mulcharmy Fuwalos3 card
        UR Rarity
        Nibiru, the Primal Being1 card
         Rarity
        Vengeful Witch2 card
        UR Rarity
        Arms of Genex Return Zero1 card
        UR Rarity
        Black Rose Dragon1 card
         Rarity
        Bramble Rose Dragon2 card
        UR Rarity
        Bystial Dis Pater1 card
        UR Rarity
        Chaos Angel1 card
        UR Rarity
        Crimson Dragon1 card
        UR Rarity
        Crystal Clear Wing Synchro Dragon1 card
        UR Rarity
        Crystal Wing Synchro Dragon1 card
         Rarity
        Elfnote Seraphim Strelitzia1 card
         Rarity
        Rage Rose Witch1 card
         Rarity
        Zalen the Shackled Dragon1 card
        UR Rarity
        Ash Blossom & Joyous Spring3 card
         Rarity
        Elfnote Power Patron1 card
        UR Rarity
        Glow-Up Bulb1 card
         Rarity
        Twilight Rose Black Knight1 card
         Rarity
        Black Rose Garden3 card
         Rarity
        Elfnotes: Welcome Home3 card
        UR Rarity
        Forbidden Droplet2 card
         Rarity
        Elfnotes: Rhapsodia of Madness1 card

        Main: 41 Extra: 15

        SR Rarity
        2 cardDroll & Lock Bird
        SR Rarity
        2 cardDroll & Lock Bird
        Droll & Lock Bird
        WIND 1
        Droll & Lock Bird
        • ATK:

        • 0

        • DEF:

        • 0


        If a card(s) is added from the Main Deck to your opponent's hand, except during the Draw Phase (Quick Effect): You can send this card from your hand to the GY; for the rest of this turn, cards cannot be added from either player's Main Deck to the hand.


         Rarity
        1 cardElfnote Fortuna
         Rarity
        1 cardElfnote Fortuna
        Elfnote Fortuna
        LIGHT 6
        Elfnote Fortuna
        • ATK:

        • 2200

        • DEF:

        • 1800


        You can Special Summon this card (from your hand) to your center Main Monster Zone. You can only Special Summon "Elfnote Fortuna" once per turn this way. You can only use each of the following effects of "Elfnote Fortuna" once per turn. During your Main Phase: You can place 1 "Elfnote" Continuous Trap from your hand or Deck, face-up on your field. During your opponent's turn (Quick Effect): You can switch the locations of this card in your Main Monster Zone and the monster in your center Main Monster Zone, then you can return 1 face-up Spell/Trap on the field to the hand.


         Rarity
        2 cardElfnote Lucina
         Rarity
        2 cardElfnote Lucina
        Elfnote Lucina
        FIRE 6
        Elfnote Lucina
        • ATK:

        • 2500

        • DEF:

        • 1800


        You can Special Summon this card (from your hand) to your center Main Monster Zone. You can only Special Summon "Elfnote Lucina" once per turn this way. You can only use each of the following effects of "Elfnote Lucina" once per turn. During your Main Phase: You can add 1 "Elfnote" monster from your Deck to your hand, except "Elfnote Lucina". During your opponent's turn (Quick Effect): You can switch the locations of this card in your Main Monster Zone and the monster in your center Main Monster Zone, then you can return 1 Level 6 or lower monster your opponent controls to the hand.


         Rarity
        1 cardElfnote Regina
         Rarity
        1 cardElfnote Regina
        Elfnote Regina
        WIND 6
        Elfnote Regina
        • ATK:

        • 2000

        • DEF:

        • 1800


        If this card is in your hand (Quick Effect): You can send 1 other "Elfnote" card from your hand or face-up field to the GY; Special Summon this card. If this card is Normal or Special Summoned to the center Main Monster Zone: You can Special Summon 1 "Elfnote" monster from your Deck, except "Elfnote Regina". If this card is sent to the GY as Synchro Material: You can add this card to your hand. You can only use each effect of "Elfnote Regina" once per turn.


         Rarity
        3 cardElfnote Tinia
         Rarity
        3 cardElfnote Tinia
        Elfnote Tinia
        WATER 6
        Elfnote Tinia
        • ATK:

        • 2400

        • DEF:

        • 1800


        You can Special Summon this card (from your hand) to your center Main Monster Zone. You can only Special Summon "Elfnote Tinia" once per turn this way. You can only use each of the following effects of "Elfnote Tinia" once per turn. During your Main Phase: You can place 1 "Elfnote" Continuous Spell from your Deck face-up on your field. During your opponent's turn (Quick Effect): You can switch the locations of this card in your Main Monster Zone and the monster in your center Main Monster Zone, then you can banish (face-up) 1 random card from your opponent's hand, until the End Phase.


        UR Rarity
        3 cardMulcharmy Fuwalos
        UR Rarity
        3 cardMulcharmy Fuwalos
        Mulcharmy Fuwalos
        WIND 4
        Mulcharmy Fuwalos
        • ATK:

        • 100

        • DEF:

        • 600


        If you control no cards (Quick Effect): You can discard this card; apply these effects this turn. ● Each time your opponent Special Summons a monster(s) from the Deck and/or Extra Deck, immediately draw 1 card. ● Once, during this End Phase, if the number of cards in your hand is more than the number of cards your opponent controls +6, you must randomly shuffle cards from your hand into the Deck so the number in your hand equals the number your opponent controls +6. You can only activate 1 other "Mulcharmy" monster effect, the turn you activate this effect.


        UR Rarity
        1 cardNibiru, the Primal Being
        UR Rarity
        1 cardNibiru, the Primal Being
        Nibiru, the Primal Being
        LIGHT 11
        Nibiru, the Primal Being
        • ATK:

        • 3000

        • DEF:

        • 600


        During the Main Phase, if your opponent Normal or Special Summoned 5 or more monsters this turn (Quick Effect): You can Tribute as many face-up monsters on the field as possible, and if you do, Special Summon this card from your hand, then Special Summon 1 "Primal Being Token" (Rock/LIGHT/Level 11/ATK ?/DEF ?) to your opponent's field. (This Token's ATK/DEF become the combined original ATK/DEF of the Tributed monsters.) You can only use this effect of "Nibiru, the Primal Being" once per turn.


         Rarity
        2 cardVengeful Witch
         Rarity
        2 cardVengeful Witch
        Vengeful Witch
        DARK 4
        Vengeful Witch
        • ATK:

        • 1100

        • DEF:

        • 1200


        If you control "Black Rose Dragon", a monster that mentions it, or a Plant Synchro Monster: You can Special Summon this card from your hand. If this card is sent to the GY and a Synchro Monster is on the field: You can discard 1 card; Special Summon 1 Plant monster with 1500 or less DEF from your Deck, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Monsters. You can only use each effect of "Vengeful Witch" once per turn.


        N Rarity
        2 cardWhite Rose Dragon
        N Rarity
        2 cardWhite Rose Dragon
        White Rose Dragon
        DARK 4
        White Rose Dragon
        • ATK:

        • 1200

        • DEF:

        • 1000


        When this card is Normal Summoned: You can Special Summon 1 "Rose Dragon" monster from your hand or GY, except "White Rose Dragon". You can only use each of these effects of "White Rose Dragon" once per turn: ● If you control a Dragon Tuner or Plant Tuner: You can Special Summon this card from your hand. ● If this card is sent to the GY as Synchro Material: You can send 1 Level 4 or higher Plant monster from your Deck to the GY.


        UR Rarity
        3 cardAsh Blossom & Joyous Spring
        UR Rarity
        3 cardAsh Blossom & Joyous Spring
        Ash Blossom & Joyous Spring
        FIRE 3
        Ash Blossom & Joyous Spring
        • ATK:

        • 0

        • DEF:

        • 1800


        When a card or effect is activated that includes any of these effects (Quick Effect): You can discard this card; negate that effect. ● Add a card from the Deck to the hand. ● Special Summon from the Deck. ● Send a card from the Deck to the GY. You can only use this effect of "Ash Blossom & Joyous Spring" once per turn.


         Rarity
        1 cardElfnote Power Patron
         Rarity
        1 cardElfnote Power Patron
        Elfnote Power Patron
        FIRE 1
        Elfnote Power Patron
        • ATK:

        • 300

        • DEF:

        • 200


        You cannot Special Summon from the Extra Deck, except Synchro Monsters. You can only use each of the following effects of "Elfnote Power Patron" once per turn. During the Main Phase (Quick Effect): You can target 1 monster in your center Main Monster Zone; increase its Level by 3 (until the end of this turn), then immediately after this effect resolves, you can Synchro Summon 1 "Elfnote" Synchro Monster or 1 "Junora the Power Patron of Tuning". If this card is sent to the GY as Synchro Material: You can add 1 "Elfnote" card from your Deck to your hand.


        UR Rarity
        1 cardGlow-Up Bulb
        UR Rarity
        1 cardGlow-Up Bulb
        Glow-Up Bulb
        EARTH 1
        Glow-Up Bulb
        • ATK:

        • 100

        • DEF:

        • 100


        If this card is in your GY: You can send the top card of your Deck to the GY, and if you do, Special Summon this card. You can only use this effect of "Glow-Up Bulb" once per Duel.


        N Rarity
        3 cardRed Rose Dragon
        N Rarity
        3 cardRed Rose Dragon
        Red Rose Dragon
        DARK 3
        Red Rose Dragon
        • ATK:

        • 1000

        • DEF:

        • 1800


        If this card is sent to the GY as Synchro Material: You can Special Summon 1 "Rose Dragon" monster from your hand or Deck, except "Red Rose Dragon", then, if it was sent for the Synchro Summon of "Black Rose Dragon" or a Plant Synchro Monster, you can also add 1 "Frozen Rose" or 1 "Blooming of the Darkest Rose" from your Deck to your hand. You can only use this effect of "Red Rose Dragon" once per turn.


        R Rarity
        3 cardRoxrose Dragon
        R Rarity
        3 cardRoxrose Dragon
        Roxrose Dragon
        DARK 3
        Roxrose Dragon
        • ATK:

        • 1600

        • DEF:

        • 1200


        If this card is Normal or Special Summoned: You can add 1 card that mentions "Black Rose Dragon" from your Deck to your hand, except "Roxrose Dragon". While this card is in your GY, if a face-up "Rose Dragon" monster(s) or Plant Synchro Monster(s) you control is destroyed by battle or an opponent's card effect: You can add this card to your hand. You can only use each effect of "Roxrose Dragon" once per turn.


        N Rarity
        1 cardSpore the Fairy Seed
        N Rarity
        1 cardSpore the Fairy Seed
        Spore the Fairy Seed
        LIGHT 1
        Spore the Fairy Seed
        • ATK:

        • 400

        • DEF:

        • 800


        If this card is Special Summoned: You can count the number of monsters you control, and have this card gain up to that many Levels. If you control "Ancient Fairy Dragon", or a LIGHT monster (Beast, Plant, or Fairy), and this card is in your GY: You can Special Summon this card, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Monsters. You can only use this effect of "Spore the Fairy Seed" once per turn.


         Rarity
        1 cardTwilight Rose Black Knight
         Rarity
        1 cardTwilight Rose Black Knight
        Twilight Rose Black Knight
        DARK 3
        Twilight Rose Black Knight
        • ATK:

        • 1000

        • DEF:

        • 1000


        While you control a Synchro Monster, Plant monsters you control gain 1000 ATK. You can only use each of the following effects of "Twilight Rose Black Knight" once per turn. If this card is Normal or Special Summoned: You can Special Summon 1 "Black Rose Dragon" or 1 Level 4 or lower Plant monster from your GY, but negate its effects. You can target 1 other Plant monster you control; increase or decrease its Level by 1.


        SR Rarity
        1 cardBasal Rose Shoot
        SR Rarity
        1 cardBasal Rose Shoot
        Basal Rose Shoot
        Spell Quick
        Basal Rose Shoot

          Special Summon 1 "Rose Dragon" monster from your hand or GY in Defense Position. If this Set card is destroyed: You can target 1 of your "Black Rose Dragon", or 1 monster that mentions it, that is banished or in your GY; Special Summon it. You can only use each effect of "Basal Rose Shoot" once per turn.


           Rarity
          3 cardBlack Rose Garden
           Rarity
          3 cardBlack Rose Garden
          Black Rose Garden
          Spell Continuous
          Black Rose Garden

            When this card is activated: You can add 1 "Rose Dragon" monster from your Deck or GY to your hand. All face-up monsters on the field become Plant monsters. If this card is destroyed: Inflict 100 damage to your opponent for each Plant monster in your GY and banishment, then if this card was destroyed by the effect of "Black Rose Dragon", inflict 2400 damage to your opponent. You can only use this effect of "Black Rose Garden" once per turn. You can only activate 1 "Black Rose Garden" per turn.


             Rarity
            3 cardElfnotes: Welcome Home
             Rarity
            3 cardElfnotes: Welcome Home
            Elfnotes: Welcome Home
            Spell Continuous
            Elfnotes: Welcome Home

              The monster in your center Main Monster Zone cannot be destroyed by card effects. You can send 1 monster from your hand or field to the GY; Special Summon 1 "Elfnote" monster with a different original Attribute from your Deck in Defense Position, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Monsters. You can only use this effect of "Elfnotes: Welcome Home" once per turn.


              UR Rarity
              2 cardForbidden Droplet
              UR Rarity
              2 cardForbidden Droplet
              Forbidden Droplet
              Spell Quick
              Forbidden Droplet

                Send any number of other cards from your hand and/or field to the GY; choose that many Effect Monsters your opponent controls, and until the end of this turn, their ATK is halved, also their effects are negated. In response to this card's activation, your opponent cannot activate cards, or the effects of cards, with the same original type (Monster/Spell/Trap) as the cards sent to the GY to activate this card. You can only activate 1 "Forbidden Droplet" per turn.




                Tag(s):

                R Rarity
                1 cardSynchro Rumble
                R Rarity
                1 cardSynchro Rumble
                Synchro Rumble
                Spell Normal
                Synchro Rumble

                  Target 1 Tuner or 1 Level 7 or 8 Dragon Synchro Monster in your GY; Special Summon it in Defense Position, also for the rest of this turn after this card resolves, you cannot Special Summon from the Extra Deck, except Synchro Monsters. If a Level 7 or 8 Dragon Synchro Monster(s) or "Crimson Dragon" you control would be destroyed by battle or card effect, you can banish this card from your GY instead. You can only activate 1 "Synchro Rumble" per turn.


                   Rarity
                  1 cardElfnotes: Rhapsodia of Madness
                   Rarity
                  1 cardElfnotes: Rhapsodia of Madness
                  Elfnotes: Rhapsodia of Madness
                  Trap Continuous
                  Elfnotes: Rhapsodia of Madness

                    While you control a monster in your center Main Monster Zone, your opponent's monsters cannot attack, except to attack that monster. You can send 1 monster from your hand or field to the GY, then target 1 "Elfnote" monster in your GY with a different original Attribute; Special Summon it, then if you control a Synchro Monster, you can negate the effects of 1 face-up card your opponent controls until the end of this turn. You can only use this effect of "Elfnotes: Rhapsodia of Madness" once per turn.


                    UR Rarity
                    1 cardArms of Genex Return Zero
                    UR Rarity
                    1 cardArms of Genex Return Zero
                    Arms of Genex Return Zero
                    DARK 10
                    Arms of Genex Return Zero
                    • ATK:

                    • 3100

                    • DEF:

                    • 2950


                    1 DARK Tuner + 1+ non-Tuner monsters When your opponent activates a monster effect (Quick Effect): You can banish 1 monster from your GY with the same Attribute; negate the activation, and if you do, destroy that monster. (You can only banish each Attribute once per turn to activate this effect of "Arms of Genex Return Zero".) Once per turn: You can target up to 6 of your "Genex" monsters with different Attributes that are banished and/or in your GY; shuffle them into the Deck, then you can destroy up to that many cards in the Spell & Trap Zones.


                    UR Rarity
                    1 cardBlack Rose Dragon
                    UR Rarity
                    1 cardBlack Rose Dragon
                    Black Rose Dragon
                    FIRE 7
                    Black Rose Dragon
                    • ATK:

                    • 2400

                    • DEF:

                    • 1800


                    1 Tuner + 1+ non-Tuner monsters When this card is Synchro Summoned: You can destroy all cards on the field. Once per turn: You can banish 1 Plant monster from your GY, then target 1 Defense Position monster your opponent controls; change that target to face-up Attack Position, and if you do, its ATK becomes 0 until the end of this turn.


                     Rarity
                    2 cardBramble Rose Dragon
                     Rarity
                    2 cardBramble Rose Dragon
                    Bramble Rose Dragon
                    FIRE 7
                    Bramble Rose Dragon
                    • ATK:

                    • 2400

                    • DEF:

                    • 1800


                    1 Plant Tuner + 1+ non-Tuner monsters Each time your opponent activates a monster effect, inflict 600 damage to your opponent, and if you do, all monsters your opponent currently controls lose 600 ATK. You can only use each of the following effects of "Bramble Rose Dragon" once per turn. During the Main Phase (Quick Effect): You can Tribute this card; Special Summon 1 "Black Rose Dragon" from your Extra Deck (this is treated as a Synchro Summon). You can banish this card from your GY; Special Summon 1 Level 4 or lower Plant Tuner from your GY.


                    UR Rarity
                    1 cardBystial Dis Pater
                    UR Rarity
                    1 cardBystial Dis Pater
                    Bystial Dis Pater
                    DARK 10
                    Bystial Dis Pater
                    • ATK:

                    • 3500

                    • DEF:

                    • 3500


                    1 Tuner + 1+ non-Tuner Dragon monsters You can target 1 banished LIGHT or DARK monster; Special Summon it to your field. When your opponent activates a monster effect (Quick Effect): You can target 1 banished card; shuffle it into the Deck, then if you shuffled it into your Deck, destroy that monster, or if you shuffled it into your opponent's Deck, negate that activated effect. You can only use each effect of "Bystial Dis Pater" once per turn.


                    UR Rarity
                    1 cardChaos Angel
                    UR Rarity
                    1 cardChaos Angel
                    Chaos Angel
                    DARK 10
                    Chaos Angel
                    • ATK:

                    • 3500

                    • DEF:

                    • 2800


                    1 Tuner + 1+ non-Tuner LIGHT or DARK monsters For this card's Synchro Summon, you can treat 1 LIGHT or DARK monster you control as a Tuner. If this card is Special Summoned: You can target 1 card on the field; banish it. This card gains these effects based on the original Attributes of materials used for its Synchro Summon. ● LIGHT: Synchro Monsters you control are unaffected by monster effects activated by your opponent. ● DARK: Monsters you control cannot be destroyed by battle.


                    UR Rarity
                    1 cardCrimson Dragon
                    UR Rarity
                    1 cardCrimson Dragon
                    Crimson Dragon
                    LIGHT 12
                    Crimson Dragon
                    • ATK:

                    • 0

                    • DEF:

                    • 0


                    1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 Spell/Trap that mentions "Crimson Dragon" from your Deck to your hand. (Quick Effect): You can target 1 Level 7 or higher Synchro Monster on the field, except "Crimson Dragon"; return this card to the Extra Deck, and if you do, Special Summon 1 Dragon Synchro Monster from your Extra Deck with the same Level as the targeted monster. (This is treated as a Synchro Summon.) You can only use each effect of "Crimson Dragon" once per turn.


                    UR Rarity
                    1 cardCrystal Clear Wing Synchro Dragon
                    UR Rarity
                    1 cardCrystal Clear Wing Synchro Dragon
                    Crystal Clear Wing Synchro Dragon
                    WIND 10
                    Crystal Clear Wing Synchro Dragon
                    • ATK:

                    • 3000

                    • DEF:

                    • 2500


                    1 Tuner Synchro Monster + 1 non-Tuner "Clear Wing" monster Once per turn, when your opponent activates a monster effect (except during the Damage Step) (Quick Effect): You can activate this effect; until the end of this turn, this face-up card is unaffected by the activated effects of your opponent's monsters, also this card gains ATK equal to that opponent's monster's original ATK. Once per turn, when a Spell/Trap Card or effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that card. If this Synchro Summoned card you control is sent to your GY by an opponent's card: You can add 1 WIND monster from your Deck to your hand.


                    UR Rarity
                    1 cardCrystal Wing Synchro Dragon
                    UR Rarity
                    1 cardCrystal Wing Synchro Dragon
                    Crystal Wing Synchro Dragon
                    WIND 8
                    Crystal Wing Synchro Dragon
                    • ATK:

                    • 3000

                    • DEF:

                    • 2500


                    1 Tuner + 1+ non-Tuner Synchro Monsters Once per turn, when another monster's effect is activated (Quick Effect): You can negate the activation, and if you do, destroy that monster, and if you do that, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn. If this card battles an opponent's Level 5 or higher monster, during damage calculation: This card gains ATK equal to the current ATK of the opponent's monster it is battling during that damage calculation only.


                     Rarity
                    1 cardElfnote Seraphim Strelitzia
                     Rarity
                    1 cardElfnote Seraphim Strelitzia
                    Elfnote Seraphim Strelitzia
                    FIRE 7
                    Elfnote Seraphim Strelitzia
                    • ATK:

                    • -1

                    • DEF:

                    • 3000


                    1 Tuner + 1+ non-Tuners This card's original ATK becomes 3000, while in the center Main Monster Zone. During the Main Phase (Quick Effect): You can Special Summon 1 Level 6 or lower "Elfnote" monster from your hand or GY, then you can reduce the Levels of all Level 4 or higher monsters on the field by 3 until the end of this turn, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Monsters. You can only use this effect of "Elfnote Seraphim Strelitzia" once per turn.


                    SR Rarity
                    1 cardGarden Rose Maiden
                    SR Rarity
                    1 cardGarden Rose Maiden
                    Garden Rose Maiden
                    DARK 5
                    Garden Rose Maiden
                    • ATK:

                    • 1600

                    • DEF:

                    • 2400


                    1 Tuner + 1+ non-Tuner monsters If this card is Special Summoned: You can add 1 "Black Garden" from your Deck or GY to your hand. You can banish this card from your GY, then target 1 "Rose Dragon" monster or 1 Dragon Synchro Monster in your GY; Special Summon it. You can only use each effect of "Garden Rose Maiden" once per turn.


                    R Rarity
                    1 cardPeriallis, Empress of Blossoms
                    R Rarity
                    1 cardPeriallis, Empress of Blossoms
                    Periallis, Empress of Blossoms
                    LIGHT 7
                    Periallis, Empress of Blossoms
                    • ATK:

                    • 1600

                    • DEF:

                    • 2400


                    1 Tuner + 1+ non-Tuner monsters Gains 400 ATK for each Plant monster you control, except this card. During your Main Phase: You can Special Summon 1 Level 5 or higher Plant monster from your hand or GY in Defense Position, except "Periallis, Empress of Blossoms". You can only use this effect of "Periallis, Empress of Blossoms" once per turn.


                     Rarity
                    1 cardRage Rose Witch
                     Rarity
                    1 cardRage Rose Witch
                    Rage Rose Witch
                    DARK 6
                    Rage Rose Witch
                    • ATK:

                    • 1600

                    • DEF:

                    • 2400


                    1 Tuner + 1+ non-Tuner monsters Plant monsters you control cannot be destroyed by card effects. You can only use each of the following effects of "Rage Rose Witch" once per turn. If this card is Synchro Summoned: You can send up to 1 Plant monster each from your Deck and Extra Deck to the GY, also you cannot Special Summon from the Extra Deck for the rest of this turn, except Synchro Monsters. If a card(s) on the field is destroyed by card effect while this card is in your GY (except during the Damage Step): You can Special Summon this card.


                    SR Rarity
                    1 cardRavenous Crocodragon Archethys
                    SR Rarity
                    1 cardRavenous Crocodragon Archethys
                    Ravenous Crocodragon Archethys
                    WATER 9
                    Ravenous Crocodragon Archethys
                    • ATK:

                    • 1000

                    • DEF:

                    • 1000


                    1 Tuner + 1+ non-Tuner monsters Gains 500 ATK/DEF for each card in your hand. You can only use each of the following effects of "Ravenous Crocodragon Archethys" once per turn. ● If this card is Synchro Summoned: You can draw cards equal to the number of non-Tuners used for its Synchro Summon. ● (Quick Effect): You can discard 2 cards, then target 1 card on the field; destroy it.


                     Rarity
                    1 cardZalen the Shackled Dragon
                     Rarity
                    1 cardZalen the Shackled Dragon
                    Zalen the Shackled Dragon
                    DARK 7
                    Zalen the Shackled Dragon
                    • ATK:

                    • 2800

                    • DEF:

                    • 2100


                    1 Tuner + 1+ Synchro Monsters If this card you control would be used as Synchro Material, you can treat it as a non-Tuner. When a card or effect is activated in response to another card or effect activation (Quick Effect): You can activate 1 of these effects; ● Negate the first effect, and if you do, destroy that card. ● Negate the second effect, and if you do, destroy that card. You can only use this effect of "Zalen the Shackled Dragon" once per turn.


                    master-duel
                    Rose Dragon
                    5







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